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Custom Theme

This is a Custom Theme

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Custom themes can have a 2D non moving image, or be animated by adding texture animations to the models


What you need

Template

We will be working with this template

Download template

Apply the patch to a copy of your Men2.pack file (Patching) and come back here when you're done


Launcher

Open the patched template with Switch Toolbox

  • Go to Common
  • Go to Model
  • Double click LoungueVR.szs
  • Double click gsys.bfres
  • Go to Textures
  • Right click bg02 and select Replace
  • Choose the image you want to use as background for the Menu

    Recommended Image Resolution

    1280x720

  • Save

Where is this image displayed?

This image will be displayed here

image


Screen Transition

We are now going to change the image that's between the Wara Wara Plaza and the launcher

  • Close LoungueVR.szs
  • Go back to the Models folder
  • Double click FloatIcon00.szs
  • Double click gsys.bfres
  • Go to Textures
  • Right click White_00 and select Replace
  • Choose the image you want to use as background for the Menu

    Recommended Image Resolution

    1280x720

  • Save

Where is this image displayed?

This image will be displayed here

image


Floor

Now we need to change the texture of the floor

There are two ways you can have the floor

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  • Close FloatIcon00.szs
  • Go back to the Models folder
  • Double click LoungeFloor.szs
  • Double click gsys.bfres
  • Go to Textures
  • Right click Floor_Alb and select Replace
  • Choose the image you want to use as background for the Menu

    Recommended Image Resolution

    1024x1024

  • Save

image

  • Close FloatIcon00.szs
  • Go back to the Models folder
  • Double click LoungeFloor.szs
  • Double click gsys.bfres
  • Go to Models
  • Go to LoungeFloor

  • Download the following floor model

Download Stretched Floor Model

  • Right Click Objects and select Import Static Object
  • Import using the LoungeFloor.dae you just downloaded
  • Click OK

In Model Settings

  • Uncheck Use Material
  • Check Enable Vertex Colors

Now go to the Inject Mode Tab

  • Check Keep Original Skin Count

Go back to the Model Settings tab and click Save

  • Open the Objects folder
  • Delete the floor__m_floor object
  • Go back to Textures
  • Right click Floor_Alb and select Replace
  • Choose the image you want to use as background for the Menu

When importing the image, import it in format T_BC1_SRGB

Recommended Image Resolution

2000x2000

  • Save

Gradient

There's also the option to use a gradient to make the transition between the screens smoother

Still in LoungeFloor.szs > gsys.bfres > Textures

  • Right click Gradient and click Export

You can edit the color of the gradient to your liking in the program of your choice, when you are done simply

  • Right click Gradient, click Replace

select your new texture and make sure you import it in format TCS_R8_G8_B8_A8_SRGB

How does the gradient look like?

image

If you do not want to use a gradient

Right click the next button and click Save Link As... and download the Blank.png file

Download blank texture

  • Right click Gradient , Click Replace and select the blank texture you just downloaded
  • Import it in format TCS_R8_G8_B8_A8_SRGB

The gradient should no longer be visible

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Adding Animations

If you want to add animations to your theme follow

Animations

Success

Your Custom theme is now done

For more advanced changes go to

Advanced