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Launcher

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1. Background

Men2.pack > Model > LoungeVR.szs

This is where the background image/animation is located

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Template Guide

Animations Guide

Info

This only applies when using patches provided by the docs


2. Applets

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Men2.pack > Layout > OverlayAppBase.szs

This is where the App Icons at the bottom of the menu are located

You can change the Color / Texture of this by changing the material P_base of each applet


3. Usb Indicator

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Men2.pack > Layout > UsbIndicatorDrc.szs

This is where the Usb Indicator is located

You can change the Color / Texture of this by changing the material P_Usb


4. Start (Applets)

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Men2.pack > Layout > BtnOverlayApp_01.szs

This is where Start from the applets is located

If you want to change the Start Color

Located on Men2.pack > BtnOverlayApp_01.szs

Change the Color of the material T_title and OLAActiveFrame_00


5. Select Frame

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Men.pack > Layout > SelectFrame.szs

You can change the Color / Texture of this by changing the material W_SelectFrame_01LT and W_SelectFrame_00LT


6. Active Frame

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Men2.pack > Layout > LauncherIcon.szs

This is the frame that shows up for creating a folder or starting an application

You can change the Color of this by changing the material ActiveFrame_01


7. Button Swap

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Men.pack > Layout > BtnSwap_00.szs , BtnSwapDRC.szs

TV

BtnSwap_00.szs

You can change the Color / Texture of this by doing changes to the materials inside of the bflyt file

Gamepad

BtnSwapDRC.szs

You can change the Color of this by doing changes to the materials inside of the bflyt file


8. Button Swap Icons

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Men.pack > Layout > BtnSwap_00.szs

You can change the Color / Texture of this by doing changes to the materials inside of the bflyt file


9 10. Arrows

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Men2.pack > Layout > BtnSlideLauncher.szs

P_BtnSlideR, P_BtnSlideL

Outside folders

Located in Men2.pack > BtnSlideLauncher.szs

You can change the Color / Texture of this by changing the material P_BtnSlideR and P_BtnSlideL

Removing the weird blur

Right arrow

  • Go to RootPane > PF_RBtnMask > P_Pict
  • Click on the Pane tab
  • Uncheck Pane visible

Left arrow

  • Go to RootPane > PF_LBtnMask > P_Pict_0
  • Click on the Pane tab
  • Uncheck Pane visible
Inside folders

Located in Men2.pack > BtnSlideFolder.szs

You can change the Color / Texture of this by changing the material P_BtnSlideR and P_BtnSlideL

Removing the weird blur

Right arrow

  • Go to RootPane > PF_RBtnMask > P_Pict
  • Click on the Pane tab
  • Uncheck Pane visible

Left arrow

  • Go to RootPane > PF_LBtnMask > P_Pict_0
  • Click on the Pane tab
  • Uncheck Pane visible

11. Page Indicator

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Men2.pack > Layout > PageIndicator.szs

Active tab

You can change the Color of this by changing the material P_Color

Inactive tab

You can change the Color of this by changing the material P_Base


12. Folder

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Men2.pack > Layout > LauncherIcon.szs

You can change the Texture of this by changing the material P_IconFolder_01


13. Folder Create

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Men2.pack > Layout > LauncherIcon.szs

You can change the Texture of this by changing the material P_Folder


14. Launcher Icon

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Men2.pack > Layout > LauncherIcon.szs

You can change the Color of this by changing the material PF_LauncherBtnSpec_00


15. Wii Menu Icon

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Men2.pack > Model > SystemAppIcon.szs > Textures > AppIconWii

You can change the Texture of this by replacing the texture AppIconWii


16. Disc Icon

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Men2.pack > Model > SystemAppIcon.szs > Textures > AppIconDisc

You can change the Texture of this by replacing the texture AppIconDisc


17. Network Icon

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Men2.pack > Layout > BtnAccountSelect.szs

You can change the Texture of this by changing the material P_NetworkAccountMark_00


18. Account Button

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Men2.pack > Layout > BtnAccountSelect.szs

You can change the Texture of this by doing changes to the materials inside of the bflyt file

If you want to change the color

  • Open the bflyt file
  • Go to Rootpane > N_Active > N_Btn > P_Base
  • Select the Picture pane tab
  • On Vertex Colors click All
  • Change the color

If you want to change the color of the blue glow

  • Change the Color of the material ActiveFrame_01

19. Wii Cursor

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Men.pack > Layout > Cursor.szs

Changing Textures

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Go to Men.pack > Layout > Cursor.szs > Cursor.arc

  • Go to the timg folder
  • Click the texture you want to replace
  • Change the display to File Editor if you haven't

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  • Click File
  • Click Replace

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Replace each texture you want to change

Save

Changing Colors

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Go to Men.pack > Layout > Cursor.szs > Cursor.arc

  • Go to the anim folder
  • Open Cursor_CursorNumber.bflan
  • In Animation Hierarchy open Cursor_CursorNumber.bflan
  • Go to Animation Info > CursorBaseAlpha > MaterialColor

Each player has its own color in separate RGB decimal values

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  • P1 uses frames 0 and 1
  • P2 uses frames 2 and 3
  • P3 uses frames 4 and 5
  • P4 uses frame 6

Change the decimal values of the WhiteColorRed, WhiteColorGreen and WhiteColorBlue Key Frames for the player you want to modify

Example

P1's color is #008CFF in hexadecimal

You need to separate each RGB value and convert them from Hexadecimal to Decimal values

  • 00 = 0
  • 8C = 140
  • FF = 255

Player 1 uses frames 0 and 1, in this case

  • WhiteColorRed in both Key Frames 0 and 1 should have the value 0
  • WhiteColorBlue in both Key Frames 0 and 1 should have the value 140
  • WhiteColorGreen in both Key Frames 0 and 1 should have the value 255

If you want to change the color to pink (#FF8DA1) for P1

Separate the values and convert them to Decimal

  • FF = 255
  • 8D = 141
  • A1 = 161

and change

  • WhiteColorRed in both Key Frames 0 and 1 set the value 255
  • WhiteColorBlue in both Key Frames 0 and 1 set the value 141
  • WhiteColorGreen in both Key Frames 0 and 1 set the value 161

Once you set the values, click Save on the Cursor_CursorNumber.bflan window, close this window, and click Save on the Men.pack window

Finally, test your theme and you will see that the Cursor has changed from blue to pink

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20. Balloon Text

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Men2.pack > Layout > Balloon.szs > Balloon.bflyt

You can change the Color of this by changing the materials:

  • W_BalloonC
  • W_BalloonLT
  • P_Tip